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FIEA Cohort 16 Technical Artist
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Thursday, October 3, 2019
Week 06 Substance Painter Part 01
Decimated mesh in Zbrush (249,934 polys from 23 mil polys):
Low Poly Model (2388 tris) in Maya before exporting to substance painter:
Baked texture from high poly mesh to low poly mesh in Substance Painter:
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